Nintendo won a copyright lawsuit against a go-kart operator in Tokio

wario-1912622_960_720Nintendo successfully won a copyright lawsuit in Tokio against the local company MariCar Inc., an operator of a go-kart service which provides its customers with costumes that look alike Nintendo’s famous game characters.

In contrast with many countries around the world, it is possible to drive a kart on public roads in Japan.

According to Nintendo, such use of its characters constitute a copyright infringement because the company has never given a permission.

The Court agreed with this claim and imposed a compensation.

This case is a good example of many similar practices, not only in Japan, where companies use famous characters for different entertainments or advertisements without receiving the necessary copyrights from the relevant owners.

Source: The Japan Times

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Premier League scored a goal in oppositions against similar trademarks in the UK

The UK Premier League won oppositions against the following UK trademark applications for Class 41:

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The applicant International Group Management Limited sought registrations for these marks regarding football video competitions.

The marks which were been used as a ground for the oppositions were Premier League’, ‘Fantasy Premier League’ and the following combined mark:

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According to Premier League, its trademarks have a reputation based on a longstanding use in the UK and in light of this, the later similar marks try to take an advantage of this reputation.

International Group Management Limited counterclaimed that the dominant element of their marks was Esports, while Premier League possesses only a descriptive meaning.

The UKIPO ruled that the marks are similar because the dominant element in all of them is Premier League, which has a serious reputation among the consumers in the country based on which they can consider that a possible economic connection exists between both companies.

Source: WIPR.

 

‘Scatter Slots’ cannot be an EU trademark for casino games

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Murka an online casino company applied for an EU trademark ‘Scatter Slots’  for Class 41 – online games and casinos.

EUIPO refused to register this mark based on absolute grounds – descriptiveness and lack of distinctiveness.  According to the Office, Scatter is understood by consumers as the so-called scatter symbols that act as a key to unlocking bonus features. On top of that Slots is connected with slot machines widely used in casinos. The mere combination of two descriptive elements can’t make a sign eligible for trademark protection.

The decision was appealed but the General Court of the EU upheld it confirming the descriptive nature of this mark.

Source: WIPR.

Nintendo and industrial design protection in EU

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The European court has ruled in joined cases C‑24/16 and C‑25/16, Nintendo Co. Ltd v BigBen Interactive GmbH, BigBen Interactive SA. These cases concern the following:

Nintendo is a multinational company active in the production and sale of video games and video game consoles, including the Wii video games console and its accessories. It is the holder of several registered Community designs relating to Wii accessories, such as the Wii remote control, the accessory known as the ‘Nunchuck’ for the Wii remote control, which enables compatible video games to be controlled differently, the connector plug known as the ‘Wii Motion Plus’ for the remote control, and the Balance Board, an accessory that allows the player to control the game through weight changes.

BigBen France makes remote controls and other accessories compatible with the Wii video games console and sells them via its website directly to consumers located inter alia in France, Belgium and Luxembourg, as well as to its subsidiary, BigBen Germany. The latter sells the goods made by BigBen France, inter alia via its website, to consumers located in Germany and Austria.

It is apparent from the file submitted to the Court of Justice that BigBen Germany does not have its own stock of goods. Thus, it forwards the orders it receives from consumers to BigBen France. Supply of the allegedly infringing goods is therefore carried out from France. BigBen Germany and BigBen France also use images of goods corresponding to the protected designs held by Nintendo in the course of the lawful sale, including for the purposes of publicity, of certain other goods they sell.

Nintendo takes the view that BigBen Germany and BigBen France’s sale of certain goods made by BigBen France infringes its rights under the registered Community designs held by it. It also submits that those two companies cannot be recognised as having the right to use the images of the goods corresponding to those designs for their commercial activity. Consequently, it brought actions before the Landgericht Düsseldorf (Regional Court, Düsseldorf, Germany) against BigBen Germany and BigBen France seeking a declaration that they had infringed the rights conferred upon it by those designs.

The Landgericht held that there had been an infringement by BigBen Germany and BigBen France of Nintendo’s registered Community designs. However, it dismissed the actions in so far as they concerned the use of the images of the goods corresponding to those designs by the defendants in the main proceedings. The Landgericht therefore ordered BigBen Germany to cease using those designs throughout the European Union and also upheld, without territorial limitation, Nintendo’s supplementary claims seeking that it be sent various information, accounts and documents held by the defendants in the main proceedings, that they be ordered to pay compensation and that the destruction or recall of the goods at issue, publication of the judgment and reimbursement of the lawyers’ fees incurred by Nintendo be ordered (‘the supplementary claims’).

As regards BigBen France, the Landgericht Düsseldorf (Regional Court, Düsseldorf) held that it had international jurisdiction in respect of that company and ordered it to cease using the protected designs at issue throughout the European Union. Concerning the supplementary claims, it limited the scope of its judgment to BigBen France’s supplies of the goods at issue to BigBen Germany, but without limiting the territorial scope of its judgment. It considered the applicable law to be that of the place of infringement and took the view that in the present case that was German, Austrian and French law.

Both Nintendo and the defendants in the main proceedings brought appeals against that judgment before the Oberlandesgericht Düsseldorf (Higher Regional Court, Düsseldorf).

In support of its action, BigBen France contends that the German courts lack jurisdiction to adopt orders against it that are applicable throughout the European Union and takes the view that such orders can have merely national territorial scope. For its part, Nintendo disputes the limitation of such orders solely to the goods within the supply chain between the defendants in the main proceedings. Nintendo also claims that the defendants in the main proceedings cannot be recognised as having the right to use, in the course of their economic activity and for the purposes of selling their own goods, the images of the goods corresponding to its registered Community designs, whereas the defendants in the main proceedings maintain that such use is in conformity with Regulation No 6/2002. Moreover, Nintendo takes the view that German law should be applied to its claims relating to BigBen Germany and French law to those relating to BigBen France, contrary to what the Landgericht Düsseldorf (Regional Court, Düsseldorf) held.

Nintendo therefore requests the referring court to order the defendants in the main proceedings to cease to make, import, export, use or stock for those purposes the goods at issue within the European Union and/or reproduce those goods or, as the case may be, use the images of those goods corresponding to Nintendo’s Community designs, throughout the European Union. Nintendo’s claim relating to ceasing the production of the goods that, in its view, infringe the registered Community designs held by it concerns solely BigBen France.

In addition, Nintendo requests that its supplementary claims be upheld.

In those circumstances, the referring court states, in the first place, that its international jurisdiction in respect of the claims against BigBen France stems from Article 79(1) of Regulation No 6/2002, read in conjunction with Article 6(1) of Regulation No 44/2001, on the ground that Nintendo’s claims against BigBen Germany and BigBen France are connected because there is a supply chain of the allegedly infringing goods between the two defendants in the main proceedings. That court doubts, however, in the light of the arguments set out before it both by Nintendo and BigBen France, that the scope of the judgment delivered by the Landgericht Düsseldorf (Regional Court, Düsseldorf) in respect of BigBen France, as regards Nintendo’s claims, is in conformity with the provisions of Regulation No 44/2001 and Regulation No 6/2002.

In the second place, the referring court explains that the question whether and in what circumstances a third party might lawfully use the image of a product corresponding to a Community design in order to advertise the goods which it sells and which constitute accessories to the goods corresponding to such a registered design is novel. Interpretation of the concept of ‘citations’ within the meaning of Article 20(1)(c) of Regulation No 6/2002 is therefore necessary.

In the third place, that court has doubts as to the law applicable to Nintendo’s supplementary claims concerning both the first and second defendant in the main proceedings and is uncertain in that regard, in particular, about the scope of Article 8(2) of Regulation No 864/2007.

In those circumstances, the Oberlandesgericht Düsseldorf (Higher Regional Court, Düsseldorf) decided to stay the proceedings and to refer the following questions, which are formulated in the same terms in Cases C‑24/16 and C‑25/16, to the Court of Justice for a preliminary ruling:

‘(1) In connection with a trial to enforce claims under a Community design, can the court of a Member State whose jurisdiction with respect to a defendant is based solely on Article 79(1) of [Regulation No 6/2002] in conjunction with Article 6(1) of [Regulation No 44/2001], on the basis that this defendant, which is domiciled in another Member State, supplied the defendant domiciled in the pertinent Member State with goods that may infringe intellectual property rights, adopt measures against the first mentioned defendant that are applicable throughout the EU and extend beyond the supply relationships on which jurisdiction is based?

(2)  Is [Regulation No 6/2002], particularly Article 20(1)(c), to be interpreted as meaning that a third party may depict a Community design for commercial purposes if it intends to sell accessory items for the right holder’s goods corresponding to the Community design? If so, what criteria apply to this?

(3) For the purposes of Article 8(2) of [Regulation No 864/2007], how is the place “in which the act of infringement was committed” to be determined in cases in which the infringer:

(a) offers goods that infringe a Community design on a website and that website is also directed at Member States other than the one in which the person damaged by the infringement is domiciled, and/or;

(b) has goods that infringe a Community design shipped to a Member State other than the one in which it is domiciled?

Is Article 15(a) and (g) of the Rome II Regulation to be interpreted as meaning that the law determined in this manner is also applicable to participatory acts of other persons?’

The Court decision:

1. Council Regulation (EC) No 6/2002 of 12 December 2001 on Community designs, read in conjunction with Article 6(1) of Council Regulation (EC) No 44/2001 of 22 December 2000 on jurisdiction and the recognition and enforcement of judgments in civil and commercial matters, must be interpreted as meaning that in circumstances such as those in the main proceedings where the international jurisdiction of a Community design court seised of an action for infringement is based, with regard to one defendant, on Article 82(1) of Regulation No 6/2002 and, with regard to a second defendant established in another Member State, on that Article 6(1) read in conjunction with Article 79(1) of Regulation No 6/2002, because the second defendant makes and supplies to the first defendant the goods that the latter sells, that court may, on the applicant’s request, adopt orders in respect of the second defendant concerning measures falling under Article 89(1) and Article 88(2) of Regulation No 6/2002 also covering the second defendant’s conduct other than that relating to the abovementioned supply chain and with a scope which extends throughout the European Union.

2. Article 20(1)(c) of Regulation No 6/2002 must be interpreted as meaning that a third party which, without the consent of the holder of the rights conferred by a Community design, uses, including via its website, images of goods corresponding to such designs when lawfully offering for sale goods intended to be used as accessories to the specific goods of the holder of the rights conferred by those designs, in order to explain or demonstrate the joint use of the goods thus offered for sale and the specific goods of the holder of those rights, carries out an act of reproduction for the purpose of making ‘citations’ within the meaning of Article 20(1)(c), such an act thus being authorised under that provision provided that it fulfils the cumulative conditions laid down therein, which is for the national court to verify.

3. Article 8(2) of Regulation (EC) No 864/2007 of the European Parliament and of the Council of 11 July 2007 on the law applicable to noncontractual obligations (‘Rome II’) must be interpreted as meaning that the ‘country in which the act of infringement was committed’ within the meaning of that provision refers to the country where the event giving rise to the damage occurred. Where the same defendant is accused of various acts of infringement in various Member States, the correct approach for identifying the event giving rise to the damage is not to refer to each alleged act of infringement, but to make an overall assessment of that defendant’s conduct in order to determine the place where the initial act of infringement at the origin of that conduct was committed or threatened by it.

Warner Bros settled a dispute over J.R.R. Tolkien’s books

Lord-of-The-Rings-Logo-PNG-FileWarner Bros has reached an agreement with HarperCollins, which manages the J.R.R. Tolkien’s estate over “The Hobbit” and “The Lord of the Rings” books. Based on this the lawsuit between them will be discontinued.

HarperCollins claimed that Warner Bros has been using both works outside the scope of the agreement signed in 1969. According to that document, Warner Bros can use these works for limited merchandising purposes. Warner Bros sold different video games based on both books despite the fact that the agreement doesn’t cover any electronic or digital rights.

HarperCollins sought damages up to 80 million dollars.

Source: WIPR.

Mobile games and intellectual property protection

WIPR reports about a lawsuit started by King.com in California, US against the Chinese company  JoyFox Company.

The case concerns an alleged copyright infringement of mobile games such as “Bubble Witch Saga 2”, “Candy Crush Saga” and “Candy Crush Soda Saga”, offered by the company in Google Store and App Store. The Chinese company for its part offers a similar game called “Bubble Mania”.

According to the claim, JoyFox’s game uses similar or identical art and design features which can be identified as a blatant clone of the original games.

This case shows that intellectual property is deeply involved in the mobile game business although sometimes underestimated more or less. In such situations, other IP rights can be invoked too, for example, trademarks or industrial designs bearing in mind that different elements such as names of apps or their icons can be protected as trademarks or registered designs around the world.

All of this requires digital companies to take into account intellectual property as a vital part of its business strategy so as to protect their intangible assets appropriately.

Sound trademark connected with Super Mario

Mario_(New_Super_Mario_Bros._2).pngWIPR reports about an interesting attempt of Nintendo to register a sound trademark for the sound of coin-collecting from the “Mario” series of games.

Nintendo filed a trademark application in the Japan Patent Office which until recently hasn’t accepted such applications but after changes in the legislation it is already allowed.

It will be interesting what will happen with the application and whether the office will grand a registration. One of the requirements in that regard is that the relevant mark should be distinctive and to serve as a source of trade origin.

More information here.